Look what the mailman just brought. Or rather, the Amazon delivery person:
It’s the third volume of Richard Bartle‘s amazing Dheghōm trilogy.
I am proud to call Richard a friend (I hope he does not object) as I’ve known him online for more than 30 years and we also met in person a couple of times. He is a delightful, very knowledgeable fellow, a true British scholar, one of the foremost authorities on virtual worlds, the world of online gaming. He is, of course, along with Roy Trubshaw, credited as one of the authors of MUD, the Multi-User Dungeon, the world’s first multi-user adventure game, which I proudly ported to C++ 25 years ago, running it ever since on my server for those few players who still care to enjoy a text-only virtual world.
When he is not teaching, Richard also writes books. Delightful stories. Among them this Dheghōm trilogy.
Dheghōm is the reconstructed Proto-Indo-European name for the Earth goddess or mother Earth. In Richard’s story, told in the form of recovered fragments from documents, blog entries, and other notes, we gradually find out more about the nature of our (real? virtual?) reality and its connection with the roots of a great many of our languages.
Someone used the word “unputdownable” in their Amazon review of the first volume and I quite agree. I know that for Richard, these books were labors of love, but I honestly think they deserve to be published by a major publisher. Until then, all I can hope for is that many people will do as I did and buy a copy. Being a bit old-fashioned when it comes to books, I actually bought the paperbacks, even though I already read the third volume in electronic form when Richard first made the draft manuscript available online.
Thank you, Richard, for such a read, a trilogy that has the best qualities of good science-fiction: entertaining, memorable, thought-provoking and, ultimately, also a bit of a cautionary tale.